![]() (looking into the original game files I noticed a lot of the art and audio assets are using the same filenames to confirm this) The biggest hurdles I have will be making a decent naval system, designing, coding, and animating attack dogs and then the Chronosphere stuff. I know a lot of the assets and coding between the original TD and RA games is nearly the same so it would streamline development quite a bit. ![]() Allies/Soviets in skirmish) or a standalone project built off of the renovated C&C Generals SAGE engine TDR is now using. I haven't decided if it will be a mini-mod type add-on built into TDR (think GDI/Nod vs. While it's still in the very early stages of development, Red Alert Redux is slowly being brought to life. ![]() ![]() lol □ Since finally completing the story campaigns for Tiberian Dawn Redux a couple years ago I have been repeatedly approached about carrying the mod over into the RA universe with a spinoff. ![]()
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